6/12/2012

06-12-12 - Another Threading Post Index

Maybe if I used post category tags I wouldn't have to do these by hand. Oh well. Starting from the last index :

(chronological order, so the best stuff is at the end, and early stuff may be corrected in later posts)

2009-02-26 - Low Level Threading - Table of Contents
2009-04-06 - Multi-threaded Allocators
2009-04-06 - The Work Dispatcher
2010-05-29 - Lock Free in x64
2010-07-18 - Mystery - Do Mutexes need More than Acquire-Release -
2010-07-18 - Mystery - Does the Cell PPU need Memory Control -
2010-07-18 - Mystery - Why no isync for Acquire on Xenon -
2010-07-31 - GCC Scheduling Barrier
2010-09-12 - The defficiency of Windows' multi-processor scheduler
2010-09-21 - Waiting on Thread Events Part 2
2010-09-21 - Waiting on Thread Events
2011-03-11 - Worklets , IO , and Coroutines
2011-05-13 - Avoiding Thread Switches
2011-07-06 - Who ordered Condition Variables -
2011-07-08 - Event Count and Condition Variable
2011-07-08 - Who ordered Event Count -
2011-07-09 - LockFree - Thomasson's simple MPMC
2011-07-09 - TLS for Win32
2011-07-10 - Mystery - Do you ever need Total Order (seq_cst) -
2011-07-13 - Good threading design for games
2011-07-14 - ARM Atomics
2011-07-14 - compare_exchange_strong vs compare_exchange_weak
2011-07-14 - Some obscure threading APIs
2011-07-15 - Review of many Mutex implementations
2011-07-16 - Ticket FIFO Mutex
2011-07-17 - Atman's Multi-way Ticket Lock
2011-07-17 - CLH list-based lock
2011-07-17 - Per-thread event mutexes
2011-07-18 - cblib Relacy
2011-07-18 - MCS list-based lock
2011-07-20 - A cond_var that's actually atomic
2011-07-20 - Some condition var implementations
2011-07-20 - Some notes on condition vars
2011-07-24 - A cond_var that's actually atomic - part 2
2011-07-25 - Semaphore from CondVar
2011-07-26 - Implementing Event WFMO
2011-07-29 - A look at some bounded queues
2011-07-29 - Semaphore Work Counting issues
2011-07-29 - Spinning
2011-07-30 - A look at some bounded queues - part 2
2011-07-31 - An example that needs seq_cst -
2011-08-01 - Double checked wait
2011-08-01 - A game threading model
2011-08-01 - Non-mutex priority inversion
2011-08-09 - Threading Links
2011-11-28 - Some lock-free rambling
2011-11-30 - Basic sketch of Worker Thread system with dependencies
2011-11-30 - Some more Waitset notes
2011-12-03 - Worker Thread system with reverse dependencies
2011-12-05 - Surprising Producer-Consumer Failures
2011-12-08 - Some Semaphores
2012-03-06 - The Worker Wake and Semaphore Delay Issue
2012-05-30 - On C++ Atomic Fences
2012-05-31 - On C++ Atomic Fences Part 2
2012-06-01 - On C++ Atomic Fences Part 3

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